this will be released as extension set not as an elegant revised API as new DirectX versions do (see the Longs Peak fiasco).
The zero overhead talk was done by guys from Intel, AMD and NVidia I think it rather probable that this will end up in core OpenGL later. Really the GPU vendors should just open up instruction sets, binary formats and ABIs for their devices, and focus on writing high quality open source compiler backends for them, and let people program GPUs whichever way they want. .
Luckily rumours say that Microsoft took a lot of the Roshe Run Fb Leopard good ideas from Mantle Roshe Run Women Grey
Can you give concrete arguments why you consider DirectX a worse API (other than "it only works on Windows")?When Direct3D 10 came out, it was considered as a lot better to prgram for than the corresponding OpenGL versions. See for example the following article from 2011> http: John Carmack clearly says that he now prefers Direct3D over OpenGL.
and will implement them in DirectX 12:> http: the other hand: Even if the overhead for OpenGL can be lowered a Nike Roshe Grey Women